Octoio

RSS
Building with
OCaml

Crafting immersive game experiences through code. From type-safe data pipelines to interactive Unity worlds, I bridge the gap between elegant architecture and compelling gameplay.

~

Featured Posts

Highlighted thoughts, tutorials, and insights from my development journey.

Featured
Building This Website: My AI-Powered Development Experience

Building This Website: My AI-Powered Development Experience

July 25, 20255 min read

How I built octoio.dev using Claude as my AI development partner, and why it feels like being a PM with the world's most efficient team.

AI DevelopmentNext.jsTypeScriptClaudeWeb Development
Read More →

Latest Video

Watch my latest insights on game development, programming techniques, and creative processes.

Fey (fæge) - Step Inside The Game Loop Logic - Devlog #2

Fey (fæge) - Step Inside The Game Loop Logic - Devlog #2

A deep dive into the quests and the general game loop.

About Me

I'm Octoio - I discovered programming in 2016 and haven't looked back since. I love building experiences that bring joy to people, from pandemic-era connection games to the multiplayer game I'm working on now. Coding is both my profession and my playground.

Core Expertise

🌐

Full-Stack Development

Web, mobile, backend systems

🎮

Game Development

Unity, C#, interactive experiences

🤖

AI/ML Development

Machine learning, data science

🏗️

DevOps & Architecture

Infrastructure, automation, scaling

My Philosophy

The best experiences come from continuous exploration. I'm always learning, always experimenting. Whether it's a new language, a wild project idea, or a tool that solves an interesting problem - I build things that matter to people. My versatility across the full stack lets me bring ideas to life from any angle.

My Journey

1
2016-2020

The Programming Awakening

Discovered programming in my first CS class - instant brain expansion moment. Switched from Electrical Engineering to Computer Science, earning my CS Engineering degree. Coding became both hobby and profession.

CS FundamentalsMultiple LanguagesProblem Solving
2
2020-2022

Professional Growth & Pandemic Projects

Landed my first industry job and created my first project - a web-based game to bring people together during the pandemic. Learned the art of building experiences that connect people.

Web TechnologiesGame DevelopmentReal-time Systems
3
2022-2023

Fey Development Begins

Started developing Fey (fæge), an ambitious online multiplayer roguelite. Built comprehensive tooling ecosystem spanning data pipelines, management interfaces, and game integration.

UnityC#OCamlTypeScriptNetworking
4
2023-Present

Octoio Era & Content Creation

Launched the Octoio persona with my first devlog after hundreds of hours developing Fey. Now sharing the journey of building an online coop dungeon crawler while exploring creative programming projects.

UnityOCamlReactContent Creation

Featured Projects

Featured

Fey Data Pipeline

OCaml-based data processing pipeline that validates JSON game data definitions, manages entity relationships, and generates type-safe C# code for Unity integration.

OCamlATDDuneJSONC#
Featured

Fey Console

Modern web-based console for creating, editing, and managing game entities. Features entity-specific editors, multi-entity support, and comprehensive testing.

ReactTypeScriptViteAnt DesignZustandVitest
Featured

octoio.dev

This portfolio website built with Next.js 15 and TypeScript. Features an interactive terminal, fuzzy search, MDX blog system, and comprehensive project showcase. Built collaboratively with Claude.

Next.jsTypeScriptTailwind CSSMDXFuse.js