A comprehensive collection of my work in game development, web applications, and experimental projects.
OCaml-based data processing pipeline that validates JSON game data definitions, manages entity relationships, and generates type-safe C# code for Unity integration.
Modern web-based console for creating, editing, and managing game entities. Features entity-specific editors, multi-entity support, and comprehensive testing.
This portfolio website built with Next.js 15 and TypeScript. Features an interactive terminal, fuzzy search, MDX blog system, and comprehensive project showcase. Built collaboratively with Claude.
Professional audio visualizer for faceless content creators and developers. Features live microphone mode with real-time parameter tuning, multiple visualizers (waveform, spectrum, circular), and professional themes perfect for devlogs and tutorials.
Audio transcription tool leveraging OpenAI's Whisper model for accurate speech-to-text conversion.
Mathematical animation system for creating devlog content and educational materials.